Design and application of an immersive virtual reality system to enhance emotional skills for children with autism spectrum disorders
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http://hdl.handle.net/10045/62607
Títol: | Design and application of an immersive virtual reality system to enhance emotional skills for children with autism spectrum disorders |
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Autors: | Lorenzo, Gonzalo | Lledó Carreres, Asunción | Pomares, Jorge | Roig-Vila, Rosabel |
Grups d'investigació o GITE: | EDUTIC- ADEI (Educación y Tecnologías de la Información y Comunicación- Atención a la Diversidad. Escuela Inclusiva) | Automática, Robótica y Visión Artificial |
Centre, Departament o Servei: | Universidad de Alicante. Departamento de Psicología Evolutiva y Didáctica | Universidad de Alicante. Departamento de Física, Ingeniería de Sistemas y Teoría de la Señal | Universidad de Alicante. Departamento de Didáctica General y Didácticas Específicas |
Paraules clau: | Autism spectrum disorders | Virtual reality | Emotional skills | Social skills | Computer vision |
Àrees de coneixement: | Didáctica y Organización Escolar | Ingeniería de Sistemas y Automática |
Data de publicació: | de juliol-2016 |
Editor: | Elsevier |
Citació bibliogràfica: | Computers & Education. 2016, 98: 192-205. doi:10.1016/j.compedu.2016.03.018 |
Resum: | This paper proposes the design and application of an immersive virtual reality system to improve and train the emotional skills of students with autism spectrum disorders. It has been designed for primary school students between the ages of 7–12 and all participants have a confirmed diagnosis of autism spectrum disorder. The immersive environment allows the student to train and develop different social situations in a structured, visual and continuous manner. The use of a computer vision system to automatically determine the child's emotional state is proposed. This system has been created with two goals in mind, the first to update the social situations, with the student's emotional mood taken into account, and the second to confirm, automatically, if the child's behavior is appropriate in the represented social situation. The results described in this paper show a significant improvement in the children's emotional competences, in comparison with the results obtained until now using earlier virtual reality systems. |
URI: | http://hdl.handle.net/10045/62607 |
ISSN: | 0360-1315 (Print) | 1873-782X (Online) |
DOI: | 10.1016/j.compedu.2016.03.018 |
Idioma: | eng |
Tipus: | info:eu-repo/semantics/article |
Drets: | © 2016 Elsevier Ltd. |
Revisió científica: | si |
Versió de l'editor: | http://dx.doi.org/10.1016/j.compedu.2016.03.018 |
Apareix a la col·lecció: | INV - GIDU-EDUTIC/IN - Artículos de Revistas INV - AUROVA - Artículos de Revistas INV - HURO - Artículos de Revistas INV - IncluTIC - Artículos de Revistas |
Arxius per aquest ítem:
Arxiu | Descripció | Tamany | Format | |
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2016_Lorenzo_etal_Computers&Education_final.pdf | Versión final (acceso restringido) | 1,08 MB | Adobe PDF | Obrir Sol·licitar una còpia |
2016_Lorenzo_etal_Computers&Education_accepted.pdf | Accepted Manuscript (acceso abierto) | 1,54 MB | Adobe PDF | Obrir Vista prèvia |
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