A Low-Cost Immersive Virtual Reality System for Teaching Robotic Manipulators Programming

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Título: A Low-Cost Immersive Virtual Reality System for Teaching Robotic Manipulators Programming
Autor/es: Román-Ibáñez, Vicente | Pujol, Francisco A. | Mora, Higinio | Pertegal-Felices, María Luisa | Jimeno-Morenilla, Antonio
Grupo/s de investigación o GITE: UniCAD: Grupo de investigación en CAD/CAM/CAE de la Universidad de Alicante | Informática Industrial y Redes de Computadores | Habilidades, Competencias e Instrucción | Investigación en Inteligencias, Competencia Social y Educación (SOCEDU)
Centro, Departamento o Servicio: Universidad de Alicante. Departamento de Tecnología Informática y Computación | Universidad de Alicante. Departamento de Psicología Evolutiva y Didáctica
Palabras clave: Robotics | Simulation | Virtual-Reality | Pedagogy | Education
Área/s de conocimiento: Arquitectura y Tecnología de Computadores | Didáctica y Organización Escolar
Fecha de publicación: 7-abr-2018
Editor: MDPI
Cita bibliográfica: Román-Ibáñez V, Pujol-López FA, Mora-Mora H, Pertegal-Felices ML, Jimeno-Morenilla A. A Low-Cost Immersive Virtual Reality System for Teaching Robotic Manipulators Programming. Sustainability. 2018; 10(4):1102. doi:10.3390/su10041102
Resumen: Laboratory tasks are a powerful pedagogical strategy for developing competences in science and engineering degrees, making students understand in a practical way the theoretical topics explained in the classroom. However, performing experiments in real conditions is usually expensive in terms of time, money and energy, as it requires expensive infrastructures that are generally difficult to maintain in good conditions. To overcome this problem, virtual reality has proven to be a powerful tool to achieve sustainability, making it easy to update laboratories without the need to acquire new equipment. Moreover, the ability to introduce practical knowledge into classrooms without leaving them, makes virtual laboratories capable of simulating typical operating environments as well as extreme situations in the operation of different devices. A typical subject in which students can benefit from the use of virtual laboratories is robotics. In this work we will develop an immersive virtual reality (VR) pedagogical simulator of industrial robotic arms for engineering students. With the proposed system, students will know the effects of their own designed trajectories on several different robotic arms and cell environments without having to buy all of them and being safe of damaging the cell components. The simulation will be checking for collisions of the elements in the scene and alert the student when they happen. This can be achieved with a robotic simulator, but the integration with immersive VR is intended to help students better understand robotics. Moreover, even having a real robotic arm available for students, with this proposed VR method, all the students have the opportunity to manage and learn his own version of the robotic cell, without waiting times generated by having less robotic arms than students in classroom.
Patrocinador/es: This work was funded by the Ministry of Economy and Competitiveness of Spain (Ministerio de Economía y Competitividad de España), through Reference TIN2017-89266-R Project.
URI: http://hdl.handle.net/10045/74670
ISSN: 2071-1050
DOI: 10.3390/su10041102
Idioma: eng
Tipo: info:eu-repo/semantics/article
Derechos: © 2018 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
Revisión científica: si
Versión del editor: https://doi.org/10.3390/su10041102
Aparece en las colecciones:INV - Habilidades, Competencias e Instrucción - Artículos de Revistas
INV - I2RC - Artículos de Revistas
INV - SOCEDU - Artículos de Revistas
INV - UNICAD - Artículos de Revistas
INV - AIA - Artículos de Revistas

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