Understanding the importance of animation in human-computer interfaces and its relation to user experience

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Título: Understanding the importance of animation in human-computer interfaces and its relation to user experience
Autor/es: Almaral Martínez, María E. | Berna-Martinez, Jose Vicente | Maciá Pérez, Francisco | Lorenzo Fonseca, Iren | Pascual Cáceres, Cinthia P.
Grupo/s de investigación o GITE: GrupoM. Redes y Middleware
Centro, Departamento o Servicio: Universidad de Alicante. Departamento de Tecnología Informática y Computación
Palabras clave: Human-computer interfaces | Animation | Multimedia interface | User experience | Human-computer interaction
Fecha de publicación: mar-2023
Editor: ACM
Cita bibliográfica: María Esther Almaral Martínez, José Vicente Berná Martínez, Francisco Maciá Pérez, Iren Lorenzo Fonseca, and Cinthia Paola Pascual Cáceres. 2023. Understanding the importance of animation in human-computer interfaces and its relation to user experience. In 2023 5th International Conference on Image, Video and Signal Processing (IVSP 2023), March 24–26, 2023, Singapore, Singapore. ACM, New York, NY, USA, 8 pages. https://doi.org/10.1145/3591156.3591180
Resumen: Animation is increasingly used in multimedia user interfaces (UI). Ever more applications are including animation to improve their UI and user experience (UX). Animation seems to play a key role to develop user-friendly, easy-to-use and easy-to-understand apps that achieve a satisfactory UX. This work attempts to explain animation performance in multimedia UI and how this affects the UX. We found that: (1) animation is a key element of multimedia UI that strongly affects UX and can improve it, if applied correctly; (2) animation enhances: reduced perceived waiting time, explanatory and cognitive support, efficient feedback and increased user attention; (3) animation's major properties lie in adapting its intensity, function, time and aesthetics to the context of action. Additionally, we identified two categories of animation aspects in multimedia UI: internal aspects and external features. Furthermore, this study demonstrates that the design of animated multimedia interfaces does not have a standardised methodology. Animation is incorporated ad-hoc, under the individual empirical experience of the creators, and without any a priori guarantee of usefulness or success. Therefore, our future work aims to generate an integral model where the variables related to animation in multimedia UI that modulate UX are analysed, and thus improve human-computer interfaces.
URI: http://hdl.handle.net/10045/140967
ISBN: 978-1-4503-9838-1
DOI: 10.1145/3591156.3591180
Idioma: eng
Tipo: info:eu-repo/semantics/conferenceObject
Derechos: © 2023 Copyright held by the owner/author(s). Publication rights licensed to ACM.
Revisión científica: si
Versión del editor: https://doi.org/10.1145/3591156.3591180
Aparece en las colecciones:INV - GrupoM - Comunicaciones a Congresos, Conferencias, etc.

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