Graphic novel as a didactic resource: dependence of the results on the academic level of the students

Please use this identifier to cite or link to this item: http://hdl.handle.net/10045/121298
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DC FieldValueLanguage
dc.contributorDigital Language Learning (DL2)es_ES
dc.contributorFraseología del Discurso-en-Interacción / Phraséologie du Discours-en-Interaction (FRASDI / PHRASDI)es_ES
dc.contributorGenética Humana y de Mamíferos (GHM)es_ES
dc.contributorNeurobiología del Sistema Visual y Terapia de Enfermedades Neurodegenerativas (NEUROVIS)es_ES
dc.contributor.authorDubová, Veronika-
dc.contributor.authorZaragoza Castelló, María Gloria-
dc.contributor.authorRevis, Andrew-
dc.contributor.authorPalmero, Mercedes-
dc.contributor.authorFormigós Bolea, Juan Antonio-
dc.contributor.otherUniversidad de Alicante. Departamento de Filología Inglesaes_ES
dc.contributor.otherUniversidad de Alicante. Departamento de Óptica, Farmacología y Anatomíaes_ES
dc.date.accessioned2022-01-26T07:08:48Z-
dc.date.available2022-01-26T07:08:48Z-
dc.date.issued2021-
dc.identifier.citationDubová, Veronika, et al. "Graphic novel as a didactic resource: dependence of the results on the academic level of the students". En: Satorre Cuerda, Rosana (coord.). Memorias del Programa de Redes-I3CE de calidad, innovación e investigación en docencia universitaria. Convocatoria 2020-21 = Memòries del Programa de Xarxes-I3CE de qualitat, innovació i investigació en docència universitària. Convocatòria 2020-21. Alacant: Universitat d’Alacant, 2021. ISBN 978-84-09-34941-8, pp. 3445-3453es_ES
dc.identifier.isbn978-84-09-34941-8-
dc.identifier.urihttp://hdl.handle.net/10045/121298-
dc.description.abstractThis research implements graphic novel as a vocabulary learning resource. The experience has been carried out at three different levels of English language proficiency: (1) basic level (A2-B1) with VET students of Administration and Finance, (2) intermediate level with first-year students of the degree in English Studies at the University of Alicante (level B1) and (3) advanced level with fourth-year students of the degree in Translation and Interpreting at the same university (level C1-C2). The exercise had two parts: the first in graphic novel format and the second presented as a plain text. Students were asked to detect the meaning of 20 words, 8 of which appeared in the graphic novel part, 8 in the plain text part and 4 words that did not appear in the texts, to detect possible self-learning. The students answered the test before and after the session. Later they also filled in a satisfaction questionnaire. The results show that students learn vocabulary introduced with visual support better, especially at lower levels. The satisfaction survey manifests that most of the students liked the experience. Considering these results, we conclude that the use of graphic novel for teaching vocabulary is an effective resource, especially for lower-level students.es_ES
dc.languageenges_ES
dc.publisherUniversitat d’Alacantes_ES
dc.rights© 2021 by Universitat d'Alacant / Universidad de Alicante. Licensed under CC BY-NC-ND 4.0es_ES
dc.subjectVocabularyes_ES
dc.subjectGraphic noveles_ES
dc.subjectLanguage learninges_ES
dc.subject.otherFilología Inglesaes_ES
dc.subject.otherFarmacologíaes_ES
dc.titleGraphic novel as a didactic resource: dependence of the results on the academic level of the studentses_ES
dc.typeinfo:eu-repo/semantics/bookPartes_ES
dc.relation.publisherversionhttp://hdl.handle.net/10045/119970es_ES
dc.rights.accessRightsinfo:eu-repo/semantics/openAccess-
Appears in Collections:INV - NEUROVIS - Capítulos de Libros
INV - DL2 - Capítulos de Libros
Docencia - Redes ICE - Capítulos de Libros
INV - FRASDI / PHRASDI - Capítulos de Libros

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